The images move quickly, color layers in, subtle movements – and the melty – water warp effect used in transitions: Additionally, the team developed a unique “corrosive” effect, inspired by the traditional daguerreotype photographic process from the mid-1800s, to imbue the imagery with a sense of urgency and turmoil, requiring meticulous planning and experimentation during shooting to achieve the desired aesthetic.
”Our team delved deep into archival material, working with historical specialists to restore and colorize century-old photographs, and seamlessly integrating them with live-action footage and animation to create a visually striking narrative.”
Subverting the AI learning + training process at the pixel level?
However it’s not anti-AI, though it sounds that way initially…it’s designed to protect artistic vision. Their goal is to “create an ecosystem in which users of image-generating programs would need the approval of rightsholders to get unaltered access to training images.”
“Glaze is a system designed to protect human artists by disrupting style mimicry. At a high level, Glaze works by understanding the AI models that are training on human art, and using machine learning algorithms, computing a set of minimal changes to artworks, such that it appears unchanged to human eyes, but appears to AI models like a dramatically different art style.” – see more here
Nightshade is a little different: Glaze disrupts the stylistic mode training models interpret, while Nightshade disrupts the content.
MISALIGNED, by Marta Magnuska / Animoon. Marta was the writer, director, concept artist, and primary animator. Posting here for style inspiration – use of blur + focus, charcoal line and tone…
Pocket-sized theaters constructed with paper and bellows … paper peepshows!
Paper peepshows or teleoramas were first published in the 1820s by a German book and art seller called Heinrich Friedrich Műller. His concept owes much to 18th– century optical curios, such as the cosmoramas which were built into gallery walls or the cumbersome boîtes d’optique, which were large, wooden boxes with multiple scenes. In contrast to their predecessors, Műller’s teleoramas were small and primarily constructed from paper and cloth … They consisted of staggered paper panels which were connected at the sides by flexible material bellows. The front and back boards of the peepshow pulled apart, to reveal a concertina structure and the diminishing paper panels created an effect of receding perspective, which lead the viewer’s gaze towards the back scene.
I’ve seen a lot of excellent examples that use this construction – contemporary ones too, such as this tunnel book by Andrea Dezsö:
This article by Marie-Alix De Cools (at the Book Conservation department at the V&A Museum) details a really interesting example from c. 1860, which uses a different approach to the bellows and also uses layers and pinholes to create varying effects for the viewer.
The prints, when viewed outside the device in reflected light, show views by daylight of various popular destinations such as the ‘Rue de Rivoli’ or ‘Jardin des Tuileries’. When viewed through the peephole, against a strong source of light, the transmitted light changes them to night scenes in which small holes pierced in the prints become the stars, the moon, or lit windows and street lamps...here in Le tunnel de Rolleboise a train bursts into view where before there was only an empty tunnel with some men at work.
The ‘day’ picture is printed on the recto (front), while the ‘night’ picture is obtained by painting the verso (back) side in black and other dark colours. The contours of the train and the lighter areas were then drawn and defined using a kind of sgraffito technique. The dark paint was thus scratched away in places where the light was meant to shine through.
I’ve been working with paper more lately, with the intention of incorporating the objects into 2D animations / compilations.
This work by JeeYoung Lee, a South Korean artist and designer, is on a much larger scale, but I’m posting here for inspiration.
“The scenes that I create are similar to an entry in a private diary in the sense that it documents my growth as a person. I believe that as I get older, learn more, and with more experience, my work grows too.”
I’m drawn to the way she inhabits each landscape (dreamscape) … playing with scale and perspectives.
Though I didn’t get to experience Whack World when it first came out, I’ve been following Tierra Whack since I saw her Unemployed video in 2019.
Check her music and videos out if you haven’t seen them yet!! So good. I love that her music and videos are consistently smart and funny. I love that she can rock a different look in each video and just be herself. It’s more than refreshing when people can laugh at themselves.
I had the plague (Covid) in January and my head still feels like it’s not quite my own…hard to find words and what I mean to say, so for now I’m going to link to a few of the directors she worked with for some of my favorite videos of hers. Still going through tracks and discovering, but noting here to come back to later.
Whack World is presented as “A Visual And Auditory Project by Tierra Whack”. The videos were directed by Thibaut Duverneix…great details and interesting transitions take the viewer from one track to the next.
Unemployed, directed by Cat Solen, has a great aesthetic – just the right kind of weird, I can’t get it out of my head. “Got a job I gotta do, I get down and dirty too.”
Mumbo Jumbo, by Marco Prestini, is a different look. Smart and horrifying (like Get Out … too close to real).
Stand Up – directed by Daniel Brennan / Powered by Wind. Funky distortions in the visuals to match the audio vibe.
But this one is what I’m feeling most right now. Heaven directed by Alex Lill. Simple visually, but rich and deep. Thinking always about two dear people I lost in the last years. My father. My best friend since college days. And other people in my heart – I wish I could see your faces.
Grateful to Tierra Whack for her music and vision. This article puts it so well: “Transforming those early clashes with colorism into something beautiful, and borderline afro-surreal in scope, demanded a special kind of mojo. Cultivating one’s self worth requires effort.”
This BBC ad for the Winter Olympics (BBC Creative, directed by Balázs Simon through Blinkink) uses 3D-printed cubes as frames for a dynamic animated promo.
So many different styles and experiments – mixing stop motion, live action, diverse drawing styles…below from Max Fleischer (I believe from “It’s the Cats” but not certain).
“Alice Helps the Romance”, Disney – I love the style of the Alice series
I don’t know Charley Bowers, but I always show my animation students Charlie Chaplin + Buster Keaton, so am definitely going to research and add some to the mix. This screenshot from “Egged On”:
Lots of good inspiration … here’s to a year of more experimenting and animation fun.
I’ve been laying low the last months. Staying busy but finding it hard to put down thoughts. My father died suddenly in April – I am grieving, still processing, broken hearted. More on that later. But this one is in honor of my father, a research scientist, a game changer, among many other things.
An ultra-reflective white paint has been developed by engineers at Purdue University.
This white paint is the result of research building on attempts going back to the 1970s to develop radiative cooling paint as a feasible alternative to traditional air conditioners.
By incorporating barium sulphate particles, the paint is 98.1% reflective…Their idea was to create paint to reflect sunlight away from a building.
Such paints are considered to be a potential game-changer for keeping the planet – particularly cities – cooler and reducing electricity use; buildings with a coating of this would need to rely far less on energy-hungry air conditioning.